Have been playing Elder Scrolls V Skyrim quite a lot recently, which got me wondering about the Elder Scroll's series (Elder Scrolls 6) ?, in particular the first 2. Arena and Daggerfall.
In case you didn't know, or haven't played the very old Elder scrolls games, the first two were essentially random worlds. Morrowind was the first in the series to introduce a static, hand built environment.
Although I really enjoyed playing Morrorwind, Oblivion and Skyrim, they don't compare to the emence game-play random worlds offer. Admit-idly they do tend to be samey, however the technology has come a long was since then, and now should be the time to develop a really cleaver, random world engine.
The Elder Scrolls VI (Elder Scrolls 6), whatever, should in my view try to resurrect the old era of randomly generated content.
Unfortunately we will have a fairly long wait as the development cycle for games in this series average 4 or 5 years. Morrowind 2002, Oblivion 2006, Skyrim 2011. And will most likely be released for the XBOX 720 or PlayStation 4.
Random worlds are definitely the way to go.
Wednesday, 13 June 2012
Posted by Paul Rowland on 10:43