Saturday, 5 May 2012

Random Dungeon

Random Dungeon

Random dungeon generators go way back to the early days of computer games. Text-based dungeon explorers like Rogue & Nethack randomly created their dungeon levels using ASCII characters, but even they have since been given graphics front-ends.

This is my take on things. A randomly generated dungeon created dynamically at runtime using 3D prefab blocks. Home rolled in Unity3D using C# and the excellent Dinky Dungeon tile set.
This will be used as the main part of my current Hack and Slash dungeon crawler, dungeon explorer for iPhone and Android devices.

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